Simulation Program

Simulations have been a critical part of the success of every space program. They ensure crew are completely familiar with their systems and ready to deal with anything that deep space throws at them.

The ISDC's simulation program serves a critical dual role. It provides a test environment for technicians to develop and perfect the systems which control the Endeavour, and a training and assessment environment for potential crew.

The program will present an increasingly complex series of simulations as vessel systems become available, ranging from system-specific trials to full mission-status simulations.

Participants will be supported by training programs providing them with skills they need to take on the various crew roles covered by the simulations.

Participation

Each simulation will include a number of vessel systems operated by rated (qualified) crew.

Becoming rated on a system is as easy as completing a short online course, supported by an instructor. Courses typically consist of a video overview supported by reference materials and a series of evolutions (practical training exercises) you can practise. 

Facility

The program will take place at the ISDC's simulation facility, which includes a immersion simulator that mimics the onboard environment. This simulator is modular, configurable for any mission requirement and expandable over time to accommodate new systems.

A supporting mission operations room allows for the management of simulations, with supervisors running drills and triggering problems for the crew to work through. Alternatively, two crews can go head to head as competing vessels, one based in the simulator and one in mission operations.

Simulations

As vessel systems are deployed they will be incorporated into new simulations. Below is an overview of currently availbale and planned simulations.

Available Simulations

These simulations are currently available for participation.

Tactical Hunt

Two opposing vessels operate in the same system. The first vessel to acquire a track on the other wins the simulation (tactical victory).

This simulation may also be run with conflicting mission. The first vessel to complete its mission requirements (which will include exit/completion criteria) wins the simulation (mission victory).

Roles Required

System

Crew Role

Impulse Navigation

Quartermaster

EMDAR

EMDAR Technician

Command

Conn Officer

The simple simulation (track only) can be undertaken without a Conn Officer if necessary, with that role assumed by the Quartermaster.

Who should take part

Anyone interested in navigation or tactical roles (even if not these particular specialisations).

Anyone considering a role as a line officer should also take part in simulations in each of these roles.

Planned Simulations

The following simulations will become available as vessel systems are deployed. The phases refer to the system delivery forecast.

Phase 2

Hunt/Kill

Two opposing vessels operate in the same system.

There are two variants for a tactical victory:

Firing solution only: the first vessel to match a valid firing solution wins.

Torpedo launch: The first vessel to launch a torpedo and successfully prosecute wins.

This simulation may also be run with conflicting mission requirements. The first vessel to complete its mission requirements (which will include exit/completion criteria) wins the simulation (mission victory).

Roles Required

System

Crew Role

Impulse Navigation

Quartermaster

EMDAR

EMDAR Technician

Torpedo

Weapons Director

Command

Conn Officer

Who should take part

Anyone interested in navigation or tactical roles (even if not these particular specialisations).

All line officers should take part in simulations in each of these roles .

Phase 3

Survival

The vessel is attacked by an unknown but tracked threat. The attacks cause damage to key systems and power distribution capability which must be dealt with. Reinforcements that would easily outmatch the threat are a defined period of time away. The vessel must survive for that length of time (tactical victory).

The vessel may attempt to distance itself from the threat but cannot leave the defined operating area. The vessel cannot return fire, but the threat is limited to a defined number of shots per period.

Roles Required

System

Crew Role

Impulse Navigation

Quartermaster

PDN

Engineer

Spaceframe

Operations Management

Operations Officer

Command

Conn Officer

The simulation can be undertaken without a Operations Officer if necessary, with that role assumed by the Conn Officer.

The simulation can also be run with just PDN or Spaceframe systems in order to allow the engineer to concentrate on one of those systems, or if the engineer is rated on only one system.

Who should take part

This simulation will be of particular interest to those interested in the included engineering systems, including engineering officers.

It also provides valuable experience for navigation roles.

Line officers should take part in this simulation in both Operations Management and Conn Officer roles.

Battlestations

The vessel has a mission in a start system where another vessel is thought to be operating with a conflicting mission. The vessel must disable or destroy the other vessel (tactical victory). The first vessel to complete its mission requirements (which will include exit/completion criteria) wins the simulation (mission victory).

This is a combined system simulation and is run in conjunction with another vessel crew but against the Mission Operations team.

Roles Required

System

Crew Role

Impulse Navigation

Quartermaster

EMDAR

EMDAR Technician

Torpedo

Weapons Director

PDN

Engineer

Spaceframe

Operations Management

Operations Officer

Command

Conn Officer

This simulation also adds additional functions for each system including management of power allocation limits.

Note the larger simulation room layout required due to the number of participants.

Who should take part

Anyone interested in the included engineering systems (including engineering officers).

Line officers should take part in this simulation in both Operations Management and Conn Officer roles.

Participation in this simulation accrues credit towards advanced rating for:

  • Quartermaster
  • EMDAR technician
  • Weapons director
  • Engineer (PDN)
  • Engineer (Spaceframe)

Future Simulations

Simulations will continue to add capability as new systems are delivered. Beyond tactical and operations (which are the focus of the simulations above) science and exploration based  simulations will also become available, allowing crew to explore strange new worlds and learn more about deep space.

The system delivery forecast provides an overview of the order in which systems will be delivered.

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