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Ready for Action

Crew training will be critical to mission success, but technical manuals and operating procedures aren’t enough. Simulating deep space operating conditions as closely as possible will allow the crew to go beyond basic technical knowledge and begin developing tactics and strategies.

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Getting Mission Ready

Even more important than the technology and resources behind Endeavour’s construction is the preparation of the crew who will carry out the ISDC's deep space mission.

Every successful space program has recognised the training and preparedness of its crews as critical to the success of the mission. This has typically been achieved by beginning training and simulation programs well in advance of completion of construction and the ISDC is doing the same.

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First Look at the Helm

Meet the flight operations console - more commonly referred to as “the helm”. It’s a multipurpose workstation that will allow a Quartermaster to fly the ship across three navigation modes. The current focus is on the most commonly used mode – impulse navigation.

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The Hunt Begins

At last, the chance to get hands-on with Endeavour is here! Hunt/kill simulations are underway and this is your first chance to sign up to train as a potential crew member...

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Hunt or Be Hunted

Maintaining awareness of what’s happening in space around the ship is one of the most critical functions performed by the tactical team. Unlike in science fiction other vessels don’t just automatically appear on “long range sensors”. They can only be detected and tracked by the radiation they emit, ideally before they have a chance to detect your own ship.

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Taking the Helm

Trainee quartermasters (helm operators) are now able to experience what it will be like to have a starship under their control. Engine prototyping has provided sufficient data to enable simulations of vessel maneuvering at impulse (sublight) speeds.

“We were anticipating the experience to be more like operating a large submarine,” says Master Chief Sonya Akakios, the ISDC’s most senior quartermaster. “What we’re actually seeing isn’t too far off that, with the most obvious difference being momentum.”

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Hunt/Kill Sims Are Coming

With design and prototyping of key vessel systems well advanced, attention is being turned to the skills and training Endeavour’s crew will need to carry out our deep space mission. The most fundamental skills are maneuvering the ship and maintaining full operational awareness of the surrounding space.

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Endeavour's Crew

How many people will Endeavour need to make it into deep space? That’s a question several teams have been working on recently, for a number of reasons.

It’s a question of crucial concern to the vessel design team, who need to balance the number of people necessary to operate the ship’s systems with the amount of living space needed to ensure safety and comfort on long cruises. Endeavour’s systems will be complex but many functions can be managed by artificial intelligence built into the command and control systems, reducing the number of crew needed.

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Endeavour's Crew

How many crew does Endeavour need to successfully carry out her deep-space mission? This is a question being asked throughout the vessel development team, not least because they need to ensure room for everyone to sleep. The question is also critical to the design of vessel systems that will need crew to support them. Automation and AI built into the command and control system significantly reduces the number of crew needed to operate most systems, but there must still be sufficient crew to cope if systems malfunction or are damaged and manual intervention is required.

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Deep-Space Combat

Tactical teams have shared their thoughts on what might happen if Endeavour goes to battlestations. As these systems roll out, we're getting a better idea what combat in space will look like.

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