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Encounter at P3M-F53T

One of the first simulation missions to be made available for the Academy simulator is the tactical Hunt/Kill scenario. It presents an encounter between opposing forces around a planet in a distant star system, with one ship protecting a discovery made on the planet, and the other attempting to steal its secrets.

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System Updates

There have been a few exciting updates to vessel systems recently and an initial look at some of the systems coming up on the delivery roadmap.

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What's this all about?

In this video we try and answer the one question we get asked most often: what's this all about?

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Remote Simulators

Remote simulators are now available, allowing crew to get valuable hands-on time with vessel systems without leaving home.

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Step Aboard Endeavour

Here’s a first look at what life might be like onboard Endeavour: Stage two of the ISDC’s simulation facility has been completed, adding more space and capability for new ship systems to the original realistic sim environment.

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Ready for Action

Crew training will be critical to mission success, but technical manuals and operating procedures aren’t enough. Simulating deep space operating conditions as closely as possible will allow the crew to go beyond basic technical knowledge and begin developing tactics and strategies.

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Getting Mission Ready

Even more important than the technology and resources behind Endeavour’s construction is the preparation of the crew who will carry out the ISDC's deep space mission.

Every successful space program has recognised the training and preparedness of its crews as critical to the success of the mission. This has typically been achieved by beginning training and simulation programs well in advance of completion of construction and the ISDC is doing the same.

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First Look at the Helm

Meet the flight operations console - more commonly referred to as “the helm”. It’s a multipurpose workstation that will allow a Quartermaster to fly the ship across three navigation modes. The current focus is on the most commonly used mode – impulse navigation.

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The Hunt Begins

At last, the chance to get hands-on with Endeavour is here! Hunt/kill simulations are underway and this is your first chance to sign up to train as a potential crew member...

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Hunt or Be Hunted

Maintaining awareness of what’s happening in space around the ship is one of the most critical functions performed by the tactical team. Unlike in science fiction other vessels don’t just automatically appear on “long range sensors”. They can only be detected and tracked by the radiation they emit, ideally before they have a chance to detect your own ship.

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